Rod MartínezRod Martínez
Fanvue · 2025

Designing Fanvue's Growth Hacking Engine

Created Fanvue's Growth Hacking team with one of the company's co-founders. Designed, shipped, and validated 100+ experiments.

+73%increase in bundle subscriptions
Growth ExperimentsPlatform / Product GrowthMonetisation
Designing Fanvue's Growth Hacking Engine
Responsibilities
Experiments design · Data-Informed Design · A/B testing · Conversion Optimisation
Team
Head of Growth Hacking, 2 Engineers, 2 Marketing, 1 Data Analyst, QA
Timeline
Dec 2024 – Today
Company Context
Fanvue at a glance.

Fanvue is a creator economy platform headquartered in London: paid exclusive content, AI-powered creator tools, and a rapidly growing compliance surface. By early 2026 the company had announced a $22M Series A and $100M+ ARR.

Fanvue in numbers
Platform
+200k
Creators on Fanvue
Audience
+5M
Monthly Unique Visitors
Reach
+17M
Monthly Website Visits
Business
$100M
ARR
01 · Overview

Overview

Context.

I co-founded the Growth Hacking team with the Head of Growth Hacking, a company co-founder. We built the growth function from the ground up, starting as a team of two.

Fanvue was in a phase of rapid growth, with increasing pressure to scale acquisition, conversion, and monetisation simultaneously.

The Problem.

There was a lack of structured experimentation. Creator actions contained drop-offs that weren’t fully understood or prioritised.

Design validation was often unclear.

My Role & Scope.

Design, ship, and validate growth experiments that inform product and monetisation decisions.

  • Identifying high-impact growth opportunities across the funnel
  • Translating hypotheses into testable design experiments
  • Designing, shipping, and validating experiments with measurable outcomes
  • Partnering closely with Product, Engineering, Marketing, and Data
02 · How This Case Study Is Structured

How This Case Study Is Structured

The focus is on decision-making and impact, not final screens.

This case study showcases a selection of design-led growth experiments shipped at Fanvue among the 100+ I designed. Each experiment includes:

  • The hypothesis behind the change
  • What was tested
  • My design contribution
  • The outcome or learning
1 · Onboarding Funnel

Creator Onboarding Funnel Optimisation

Context

Becoming a creator is Fanvue’s most critical activation moment. The funnel had significant drop-off across multiple steps, costing creator supply.

Hypothesis

If we reduce confusion, perceived risk, and commitment at each step, more users complete onboarding.

Control
Variant

We changed the step order and then ran a series of targeted step-level experiments within the new onboarding flow, focusing on the highest drop-off and risk points.

AI Creator Declaration Step

Impact.
Declaration correctness
+16%
more creators correctly declaring AI content
Step completion
+1.2%
lift on the onboarding step

Problem

Creators were confused about whether they qualified as AI creators, leading to hesitation and misclassification.

Change

Clarified copy. We made it a binary decision. The person/creator is either a real person or was created using digital tools.

Content Type Selection Step

Impact.
Categorisation
+45%
more creators selecting NSFW when applicable
Step completion
+2.5%
lift on the onboarding step

Problem

Creators struggled to identify their content type, weakening discovery and monetisation alignment downstream.

Change

Minimised content categories to a binary decision. The most important thing for our system and tagging creators is to know if a creator creates adult content or not.

Profile Picture Requirement Removal

Impact.
Step completion
+1.5%
lift on the handle creation step
  • No negative impact on downstream “Become a Creator” conversion.

Problem

Requiring a profile picture during handle creation introduced unnecessary friction early in the onboarding flow.

Change

Removed the mandatory profile picture requirement from the handle creation step.

Verify Identity (KYC Entry)

Impact.
KYC starts
+4.3%
lift in identity verification starts
  • Statistically significant; exceeded target.

Problem

Creators perceived identity verification as risky and time-consuming, leading to drop-off before starting.

Change

Reframed the step with clearer trust signals, simplified copy, and reassurance around speed and data safety.

Subscription Price Setup

Impact.
Step completion
+0.96%
lift on the pricing step
  • No negative impact on downstream conversion.

Problem

Creators hesitated when asked how much fans would pay them. Does this include tips, sales, or different subscription types?

Change

Improved copy clarity and positioned pricing as adjustable later, reducing perceived commitment risk.

Referral Code Placement

Impact.
  • Neutral to positive impact on onboarding completion.
  • No measurable downside to referral usage.

Problem

Introducing the referral code too early distracted creators from completing onboarding.

Change

Moved the referral code entry later in the flow and reduced its visual prominence.

2 · Upsell Bundle

Upsell Bundle After Subscription

Impact.
Conversion
13.7%
of subscribers converted to the upsell
  • No negative impact on initial subscription completion.

Context

Users who had just subscribed showed high purchase intent, but the flow ended immediately after confirmation.

Hypothesis

If we upsell a bundle immediately after subscription, users will upgrade without hurting core conversion.

Change

  • Introduced a post-subscription upsell state
  • Framed bundles as a special offer
  • Kept the upsell optional to avoid pressure

Why it mattered

Expansion revenue is best captured after commitment, not before. LTV up, subscription experience preserved.

3 · Bundle Dialog

Moving Bundles into the Subscribe Dialog

Impact.
Bundles
+73%
increase in bundle subscriptions
  • No negative impact on overall subscription conversion.
  • Shifted a significant share of users toward higher-value plans.

Context

Bundles existed but were only surfaced after the subscribe decision. Most users never compared them to the base subscription.

Hypothesis

If bundles appear inside the subscribe dialog, users will consider higher-value options at the moment of intent.

Change

Bundles are now shown first in the subscription dialog, instead of on the creator profile page after subscription.

Why it mattered

Value discovery met user intent in one decision moment. The lift came from fixing when bundles were shown, not how.

4 · Subscription Dialog

Enhanced Subscription Dialog (Hierarchy & Bundles)

Control
Variant
Impact.
Paid Subs
+6%
paid subscriptions
Free Trials
+8%
free trial starts

Context

The subscription dialog caused hesitation at the decision moment due to weak visual hierarchy and unclear option comparison.

Hypothesis

If the dialog improves hierarchy and option framing, users commit more confidently.

Change

  • Clearer layout and typographic hierarchy
  • Stronger emphasis on commitment options (bundles)
  • More polished visual treatment aligned with creator value

This experiment focused on how choices were presented, not when they were introduced.

Why it mattered

This proved that clarity and framing, not price, were the primary conversion blockers, unlocking revenue without increasing discounts or complexity.

5 · Tips to Gifts

Rebrand Tips to Gifts

Impact.
Revenue
~11%
increase in total tip revenue
  • Slight decrease in number of tips, offset by higher average value.

Context

Tipping creators was framed as a transactional action, which limited emotional engagement and average spend.

Hypothesis

If tipping is reframed as gifting, users tie the action to emotional value, not payment. Revenue rises even if frequency drops.

Change

  • Rebranded tips as gifts across chat and post surfaces
  • Introduced more expressive, value-forward language
  • Shifted emphasis from transaction to appreciation

Why it mattered

By changing how users emotionally perceived the action, we increased revenue without adding friction or pushing more prompts.

Next project

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